Teleportation is not possible within the Fungal Caves. Fungoids are fairly fragile and vulnerable to fire. Paralysis resistance, sickness resistance or immunity, and confusion resistance are helpful for dealing with the statuses fungoids can inflict. Mushrooms and the Cornucopia or Horn of plenty can only be acquired here. The final level contains a river, the fungoid overlord, and a special fungoid-spawning pool. The caves are mostly populated with fungoid enemies. The Fungal Caves consist of three cavernous levels with herbs.
The set of down stairs in the top middle of the Animated Forest leads to the Fungal Caves. Avoid combat if you're not a teleport-controlling spellcaster with high PV and HP. It is generally accepted that while tedious, going through the Animated Forest is much safer than your other option. It can be quite a task to get across without angering too many trees, which can also hit quite hard and slowly kill players who enter with too few armor (they do not see in the dark, however). This is a room the size of the Big Room mentioned above, however it is filled to the brim with animated trees. Somewhere around D:13, you will encounter two sets of down stairs, one of which will lead to the Animated Forest. It is one of the most important locations in the mid-game, due to its guaranteed altar, shop, forge, various quests and training hall, among other things. It replicates in your backpack and, being an artifact, is both indestructible and very valuable, but has no other practical applications.Äwarftown is typically found on D:9 to D:11. It always located on a trap, and takes on the appearance of a regular light grey tool ("["). It is guaranteed artifact, generated in every single game. The Si is an Artifact that is found on level 8 of the Caverns of Chaos. It is guaranteed to have Herbs growing on the level, as well as having an extremely high monster generation rate, and nowhere to run to. As the name hints, it is just a giant rectangular room. The Big Room can be found around D:6 or D:7. Aside from the arena itself, which offers opportunities for the player to fight random monsters in return for sums of gold or even become its champion, the arena level also features the only guaranteed Ratling traders in the game, who will offer cheap, abundant and lightweight sources of food as fried bats, cooked lizard, as well as other stuff, which is uniformly not worth it. The next special level in the Cavern is the Arena, which takes up half of the level on D:3 to D:5. Reportedly, it is impossible to get a vault generated on the shortcut level, while the level avoided by the shortcut will have a heightened chance to contain a vault, however this has not been empirically verified.
If a shortcut level is generated, it will bypass D:2 (or D:3) and give you a second way to get to D:3 (or D:4). On D:1 or D:2, you may discover two down staircases, one of which will lead to D:2 (or D:3), and the other to S:2 (or S:3). The shortcut level is not guaranteed to be generated. These special levels and guaranteed features will be listed in order. It is also the only dungeon in the game to have "sub-dungeons", that is, dungeons leading off from the main CoC to other special locations. As befits a dungeon of its size, the Caverns of Chaos have many special levels with guaranteed features.